![]() It is forbidden for a player to lead hearts unless she has nothing but hearts in her hand. The total score for the contract is therefore -20. The king of hearts scores -20 to the player winning it in a trick. Hearts won in tricks are kept face up in front of the winner of the trick until the end of the play, so that everyone can see who has taken which hearts. The total score for the contract is therefore -30. Each heart scores -2 points to the player winning it in a trick, except for the ace of hearts, which scores -6. The last-but-one trick scores -10 to the player winning it, and the last trick scores -20 to the player winning it. When the fourth queen is played, the play ends at the end of that trick, as there are no more points at stake on that hand. After a queen is played, it is kept face up in front of the player who won the trick, so that everyone can see which queens have been taken by whom. The total score for the contract is therefore -24. Each queen scores -6 points to the player winning it in a trick. The total score for the contract is therefore -26. Each trick scores -2 points to the player winning it. In certain contracts there are restrictions on what card may be led to a trick. Players must follow suit if possible - a player who cannot follow suit may discard any card. ![]() In negative contracts, there are no trumps. There are five "negative" and two "positive" contracts. John McLeod made some revisions and added the information at the end on variations, based on contributions from Mark Brader, David Smith and others. The description on this page was originally provided by Nick Wedd. The more elaborate modern version described here was developed by bridge players and was a favourite of the Italian "Blue Club" bridge team. The game Barbu has existed in France for some time in a simple form where the different games are just played in a fixed sequence (no choice of contract and no doubling). In some packs, the king of hearts is shown with a beard, and the contract in which the object is to avoid taking this card is also sometimes known as "barbu". The word "barbu" is French for "bearded". The rules about doubling, however, are asymmetrical with respect to declarer (see below). ![]() Declarer chooses the contract, but there is no reason for the other players to cooperate against her. In each of these contracts, each player is playing for herself. After this declarer has done her seven contracts, the player on the original declarer's left will be declarer for seven contracts, and so on, until everyone has done her seven contracts. The cards will be dealt by the player on declarer's right, and cut by the player opposite to declarer. For the first seven hands, this player will be declarer. The initial declarer is chosen at random. In the course of a session, each player will play each of the seven contracts once, so that there are 28 hands played in all. It uses a standard 52-card pack as for bridge or poker, ranking as usual from highest to lowest A K Q J 10 9 8 7 6 5 4 3 2 in each of the four suits. Barbu is a skilful card game for four players.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |